Guide for Ninja Fruit Free




Fruit Ninja is a video game developed by Halfbrick in Brisbane, Australia. It was released April 21, 2010 for iPod Touch and iPhone devices, July 12, 2010 for the iPad, September 17, 2010 for Ios OS devices. It was released for Windows Phone on December 22, 2010. Also, in March 2011, versions for Samsung's Bada and Nokia's Symbian began to be distributed on their respective official application channels. Just prior to E3 2011 Fruit Ninja Kinect was released for the Xbox 360 on August 10, 2011 and utilizes the Kinect peripheral. Fruit Ninja was also released for Windows 8 on June 7, 2012. Versions with alternative names exist, such as Fruit Ninja HD on the iPad, Fruit Ninja THD for Nvidia Tegra 2-based Ios devices, Fruit Ninja VR for HTC Vive, and an arcade version called Fruit Ninja FX. In the game the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or in the case of the Xbox 360 version, the player's arms and hands. It features multiple gameplay modes, leaderboards and multiplayer. Bryan Sabangan was the national Fruit Ninja champion consecutively for the years 2011-2015.

The game was well received by critics and consumers alike; in September 2010 sales exceeded three million downloads, four million in December 2010, and over 20 million across all platforms in March 2011. In May 2012 Fruit Ninja reached 300 million downloads, and was on one third of all US iPhones. Reviewers felt that the low cost of the game combined with addictive gameplay yielded an excellent value. They further lauded the support and updates provided by Halfbrick, who brought online multiplayer, achievements, and leaderboards to the game. Some critics felt the game's difficulty curve was uneven.


In Fruit Ninja, the player slices fruit with a blade controlled via the touch screen. As the fruit is thrown onto the screen, the player swipes their finger across the screen to create a slicing motion, attempting to slice the fruit in half. Extra points are awarded for slicing multiple fruits with one swipe, and players can use additional fingers to make multiple slices simultaneously. Players must slice all fruit; if three fruits are missed, the game ends, but upon reaching scores that are multiples of one hundred (i.e. 100, 200, 300, etc.), the player will gain an extra life (unless they have not missed a piece of fruit already). Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them.

A mode known as Zen mode allows players to seek high scores without the hindrance of bombs appearing on the screen, but players only have a minute and thirty seconds. Also available is an Arcade mode in which players have only sixty seconds to achieve a high score. Special bananas are added to the standard fruit which have unique bonuses such as doubling points scored for a limited time, increasing the amount of fruit on the screen, or slowing down the movement of all fruit for a short period of time. There are also bombs that deduct 10 points from the player's score. In Classic and Arcade mode, special pomegranates are occasionally thrown on screen. In Arcade Mode, it is guaranteed that at the end of each game that a pomegranate will appear. Players can slice these multiple times to get extra points. Similarly, an ultra rare pomegranate sometimes appears in Classic mode which, if sliced, awards players fifty points.

When Fruit Ninja celebrated its second anniversary, Halfbrick released an update with a new feature called Gutsu's Cart, which comprises two characters, a pig named Truffles and a human named Gutsu. In the various modes of the game, you can earn starfruit to purchase items in Gutsu's Cart.There are three purchasable items at the cart which are used in the game; Berry Blast causes sliced strawberries to explode and gives the player five extra points. Another item is Peachy Times: slicing a peach in Zen or Arcade mode gives the player two extra seconds. The third item is Bomb Deflects which enables the player to deflect Bombs upon accidentally slicing them. Starfruit can be obtained after each game, proportional to the score, or by slicing the semi-rare starfruit.

Multiplayer gameplay is supported on iOS devices through Apple's Game Center application. It allows for competitive gameplay and features leaderboards and achievements. During multiplayer matches the player's blade and fruit are highlighted in blue, while the opponent's are highlighted in red. White outlined fruit are considered neutral and may be claimed by either player.

White outlined fruit are worth three points. Players must slice their own fruit while avoiding their opponent's fruit. The iPad version of the game features enhanced graphics and also supports local multiplayer, with the screen being divided in half and each player controlling half of the screen. Players can also share high scores via OpenFeint, Twitter and Facebook.

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